Set via Preferences → Colors → Miscellaneous → Notecard Colors.Set the colour of: a notecard background, text, cursor and highlighted text.The new Notecard font options in Firestorm’s Preferences These can be set via Preferences → User Interface → Font → Notecard Editor Font drop-downs.Size: one of Monospace, Scripting, Cascadia Code, Small, Medium or Large.Style: one of San Serif, Monospace, Scripting or Cascadia Code.It contains no other user-visible changes.įirestorm Updates and Improvements UI Updates and Improvements Notecards – Font Style, Size and Colourįirestorm 6.6.3 brings the following capabilities to Notecards:. Note that as an option, Firestorm also retains the GLOD capability – see below for more.Īt any time while running the telemetry recording can be disabled/minimised by deactivating it using the Developer menu entry profiling/telemetry → Profiling.By default, this replaces obsolete GLOD’s mesh simplification in the mesh uploader with the newer and more powerful MeshOptimizer package to provide better level of detail (LOD) modelling during the upload process.The Performance Improvements viewer also includes the MeshOptimizer Project.if you have a 60 Hz screen, FPS will be capped at 60 fps) and should deliver smoother game-play. When enabled, Vsync will synchronise (/cap) frame rates to your monitor screen refresh rate (e.g.Vsync can now be toggled on / off via Preferences → Graphics → Hardware Settings.These changes include updates to Vsync (vertical synchronisation):.This update should see reduced image decoding time, decreased frame stalls and decreased initial font rendering time, and the viewer should feel generally more responsive.Improved mouse responsiveness in situations where previously it would over-react to inputs.With this update, only rigged attachments are displayed, in addition to prior avatar preview thumbnails. Edit Shape menu previously included every attachment, slowing down preview thumbnails significantly.Show avatar attachment in Inventory: right-click a worn attachment or HUD and select on of the following:.The items in the selected sub-folder are moved to its parent folder, and the subfolder is deleted.The folder is created and the selected items moved into it.A pop-up is displayed, prompting you for a folder name.Right click on any part of the selection and select Create Folder From Selected the menu.Select multiple items within an inventory folder using SHIFT and or CTRL-left click.The World Map Legend can now be hidden / revealed by clicking on the arrows on the right-side border of the World Map World Map Legend: can now be hidden / revealed by clicking on the arrows on the right side Map border.Copy and Paste capabilities in the build tools.Do, however, make sure you back-up all your settings safely so you can restore them after installing 6.6.3.įirestorm 6.0 is fully merged up to the 6.6.2 Linden code-base, plus some cherry-picked fixes from upstream, per the notes below.There is no need to perform a clean install with this release if you do not wish to.My apologies for any confusion: I boobed – sorry! Installation Sidebar: some may have received a premature notification of this article, together with an invalid URL. Other Building / Scripting Related UpdatesĪs per usual, this article is a not a full blow-by-blow breakdown of absolutely everything in this release, but it does include notes on some of the more significant updates and fixes people are liable to find useful, and some general notes.įor a complete breakdown of changes, please see the official release notes for Firestorm 6.6.3.In addition, there are a number of additional updates from both the Lab and the Firestorm team. Whilst technically a maintenance release, version 6.6.3 is significant for Firestorm users as it includes the Lab’s Performance Improvements code, which for this user yielded noticeable performance improvements in terms of general FPS. On Friday, September 9th, 2022 (PDT), the Firestorm team released version 6.6.3 of their viewer – the first such release since indicating they would be stepping up the cadence of releases with more in the way of “maintenance” cycles in order to better keep place with updates and improvements coming out of Linden Lab with the core viewer code.
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